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Version: v1.10.0

EventMesh Runtime Quick Start

EventMesh Runtime is a stateful Mesh node in the EventMesh cluster, responsible for event transmission between Source Connectors and Sink Connectors. It uses Event Store as a storage queue for events.

EventMesh Runtime

1. Binary Distribution Deployment

1.1 Environment

  • Recommended to use 64-bit Linux/Unix systems
  • 64-bit JDK 8 or JDK 11

1.2 Download

Download the latest version of the Binary Distribution from the EventMesh Download page and extract it:

wget https://dlcdn.apache.org/eventmesh/1.10.0/apache-eventmesh-1.10.0-bin.tar.gz
tar -xvzf apache-eventmesh-1.10.0-bin.tar.gz
cd apache-eventmesh-1.10.0

1.3 Configuration

This document provides an example of deploying it with RocketMQ as Event Store, but you can also choose another Event Store supported by EventMesh. If you choose a non-standalone mode, ensure that RocketMQ is successfully started and accessible via IP address. If you stick to the default standalone mode, RocketMQ doesn't need to be started.

1.3.1 EventMesh Runtime Configuration

This configuration file includes settings for the EventMesh Runtime environment and integrated plugins.

vim conf/eventmesh.properties

Specify RocketMQ as Event Store:

# storage plugin
eventMesh.storage.plugin.type=rocketmq

Check if the default ports in the configuration file are occupied. If occupied, modify them to unused ports:

PropertyDefaultRemarks
eventMesh.server.tcp.port10000TCP listening port
eventMesh.server.http.port10105HTTP listening port
eventMesh.server.grpc.port10205gRPC listening port
eventMesh.server.admin.http.port10106HTTP management port

1.3.2 Event Store Configuration

In the case of RocketMQ, the configuration file includes parameters required to connect to the RocketMQ namesrv.

Edit rocketmq-client.properties:

vim conf/rocketmq-client.properties

If the namesrv address you are running is different from the default value in the configuration file, modify it to the actual running namesrv address.

PropertyDefaultRemarks
eventMesh.server.rocketmq.namesrvAddr127.0.0.1:9876;127.0.0.1:9876RocketMQ namesrv address

1.4 Start

Execute the start.sh script to start EventMesh Runtime:

bash bin/start.sh

If the script only prints the following three lines without any other error messages, it means the script has executed successfully:

EventMesh using Java version: 8, path: /usr/local/openjdk-8/bin/java
EVENTMESH_HOME : /data/app/eventmesh
EVENTMESH_LOG_HOME : /data/app/eventmesh/logs

Next, view the logs output by EventMesh to check its runtime status:

tail -n 50 -f logs/eventmesh.out

When the log output shows server state:RUNNING, it means EventMesh Runtime has started successfully.

Stop EventMesh Runtime:

bash bin/stop.sh

When the script prints shutdown server ok!, it means EventMesh Runtime has stopped.

2. Build Binary Distribution

2.1 Environment

  • Recommended to use 64-bit Linux/Unix systems
  • 64-bit JDK 8 or JDK 11
  • Gradle 7.0+ (optional), the build commands provided in this document use the Gradle Wrapper, and you don't need to configure the Gradle environment yourself. You can also check the recommended Gradle version for your EventMesh version in the gradle/wrapper/gradle-wrapper.properties file and use your local Gradle version for compilation.

2.2 Download

Download the Source Code from EventMesh Download and extract it:

wget https://dlcdn.apache.org/eventmesh/1.10.0/apache-eventmesh-1.10.0-source.tar.gz
tar -xvzf apache-eventmesh-1.10.0-source.tar.gz
cd apache-eventmesh-1.10.0-src/

You can also choose to clone the code from GitHub:

git clone https://github.com/apache/eventmesh.git
cd eventmesh/

2.3 Build

EventMesh is developed based on JDK8, and the binary distribution is also built based on JDK8. It is recommended to run EventMesh Runtime in a JDK8 environment.

Run in a JDK8 Environment

Some source code needs to be generated under JDK11:

./gradlew clean generateGrammarSource --parallel --daemon

The generateGrammarSource task will generate the source code required for ANTLR under the org.apache.eventmesh.connector.jdbc.antlr4.autogeneration package.

Next, build EventMesh Runtime under JDK8:

./gradlew clean dist -x spotlessJava -x generateGrammarSource --parallel --daemon

After the build is complete, proceed to 2.4 Package Plugins.

You can switch between JDK versions using update-alternatives or JAVA_HOME and check the current JDK version with java -version.

Run in a JDK11 Environment

If you want to use JDK11 as the runtime environment for EventMesh, execute:

./gradlew clean dist --parallel --daemon

After the build is complete, proceed to 2.4 Package Plugins.

2.4 Package Plugins

The installPlugin task will copy the built plugins to the dist directory:

./gradlew installPlugin

EventMesh will load the plugins from the plugin directory based on the configuration in eventmesh.properties.

After a successful build, the dist directory in the project root contains the binary files for EventMesh. For configuration and startup, refer to Binary Distribution Deployment.

3. Start from Source Code

3.1 Dependencies

  • Recommended to use 64-bit Linux/Unix systems
  • 64-bit JDK 8 or JDK 11
  • Gradle 7.0+ (optional), the build commands provided in this document use the Gradle Wrapper, and you don't need to configure the Gradle environment yourself. You can also check the recommended Gradle version for your EventMesh version in the gradle/wrapper/gradle-wrapper.properties file and use your local Gradle version for compilation.
  • It is recommended to use an IDE (Integrated Development Environment) to import EventMesh. Intellij IDEA is recommended as the IDE.

3.2 Download

Clone the code from GitHub:

git clone https://github.com/apache/eventmesh.git
cd eventmesh/

You can also download the Source Code release from EventMesh Download and extract it:

wget https://dlcdn.apache.org/eventmesh/1.10.0/apache-eventmesh-1.10.0-source.tar.gz
tar -xvzf apache-eventmesh-1.10.0-source.tar.gz
cd apache-eventmesh-1.10.0-src/

3.3 Project Structure Explanation

Main ModuleDescription
eventmesh-starterEntry point for running EventMesh locally
eventmesh-runtimeEventMesh Runtime, the runtime module
eventmesh-connectorsConnectors for connecting event sources and sinks, supporting various services and platforms
eventmesh-storage-pluginEvent Store plugin for EventMesh Runtime
eventmesh-sdksMulti-language client SDKs for EventMesh, including Java, Go, C and Rust
eventmesh-examplesExamples of SDK usage
eventmesh-spiModule for loading EventMesh SPI
eventmesh-commonModule for common classes and methods

Plugin modules follow the SPI specification defined by EventMesh, and custom SPI interfaces need to be annotated with @EventMeshSPI.

Plugin instances need to be configured in the corresponding module under the /main/resources/META-INF/eventmesh directory with a mapping file for interface and implementation classes. The file name is the fully qualified class name of the SPI interface.

The content of the file is the mapping from the plugin instance name to the plugin instance. For details, refer to the eventmesh-storage-rocketmq plugin module.

3.4 Plugin Explanation

3.4.1 Install Plugins

EventMesh has an SPI mechanism that allows EventMesh to discover and load plugins. There are two ways to install plugins:

  • Classpath loading: During local development, you can add dependencies in the build.gradle of the eventmesh-starter module. For example, to add the Kafka Storage Plugin:
dependencies {
implementation project(":eventmesh-runtime")
// Example: Add the Kafka Storage Plugin
implementation project(":eventmesh-storage-plugin:eventmesh-storage-kafka")
}
  • File loading: By installing the plugin to the plugin directory, EventMesh will automatically load the plugins in the plugin directory based on certain conditions during runtime. Please refer to 2.3 Build and 2.4 Package Plugins.

When you make changes to the source code, it is recommended to add the build task to the command provided in 2.3 Build to recompile and run unit tests. For example:

./gradlew clean build dist -x spotlessJava -x generateGrammarSource --parallel --daemon

3.4.2 Use Plugins

EventMesh will load the plugins by default from the dist/plugin directory. You can change the plugin directory using -DeventMeshPluginDir=your_plugin_directory. The plugin instances needed at runtime can be configured in the confPath directory in the eventmesh.properties file. For example, by setting the following, you declare the use of the RocketMQ as Event Store:

# storage plugin
eventMesh.storage.plugin.type=rocketmq

3.5 Configure VM Options

-Dlog4j.configurationFile=eventmesh-runtime/conf/log4j2.xml
-Deventmesh.log.home=eventmesh-runtime/logs
-Deventmesh.home=eventmesh-runtime
-DconfPath=eventmesh-runtime/conf

If the operating system is Windows, replace the forward slash with a backslash \.

3.6 Start

Run the main() method of the org.apache.eventmesh.starter.StartUp class in the eventmesh-starter module to start EventMesh Runtime.

3.7 Stop

When the following logs are printed to the console, EventMesh Runtime has stopped.

DEBUG StatusConsoleListener Shutdown hook enabled. Registering a new one.
WARN StatusConsoleListener Unable to register Log4j shutdown hook because JVM is shutting down. Using SimpleLogger